In the attached file only "A" and "B" options are possible, the other are blind. The newer DDG! Final has a wider range of resolutions, but controller type selections are not in-game options, but are handled via an external cfg program that unlock selections other than keyboard only if a joypad or a controller are connected (see attached file). Densha de Go also features weather conditions such as rain and snow, which affects how quickly you can stop the train. The main problem with older DDG! versions is that you can select at max a 800圆00 resolution (even lower in some cases, i.e. The selection can be done with the in-game options. Older PC DDG! versions let you select the type of controller you prefer: keyboard, joypad, DDG! controller. a lot of painting and sketching work ahead) but a question to see if a problem i am trying to face could be solved easily. I will not report details in this topic (I will do when the controller will be ready. I will use Arduino Leonardo/Micro for this and the first tests suggest that this is a praticable way. The proj consist in the convertion of a Densha de Go! (DDG!) Arcade controller to be used with PC DDG! ports. ![]() ![]() ![]() I am at home for christmas this days and I have started working on a project I had on old for months.
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